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Mario Forever Remake: Difference between revisions

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== Development ==
== Development ==
Development for Mario Forever Remake started in Autumn 2013, when [[TheMarioVariable]] decided to make a proof of concept of Mario Forever [[World 1]] levels, as well as the same Main Menu, [[Save Game Room]] and introduction, just like Mario Forever v2.16. Then, he decided to release this game privately to his closest friends as "New Mario Forever" v0.1. [[Syzxchulun]], one of the people who got this demo, liked the idea, and asked to [[TheMarioVariable]] to expand this demo and fully incorporate it in a full game. The two then started remaking the remaining levels, with some other [[Syzxchulun]]'s friends contributing in level editing and beta testing.
Development for Mario Forever Remake started in Autumn 2013, when [[TheMarioVariable]] decided to make a proof of concept of Mario Forever's [[World 1]] levels, as well as the same Main Menu, [[Save Game Room]] and introduction as the ones in v2.16. Then, he decided to release this game privately to his closest friends as "New Mario Forever" v0.1. [[Syzxchulun]], one of the people who got this demo, liked the idea, and asked [[TheMarioVariable]] to expand this demo and fully incorporate the ideas in a full game. The two then started remaking the remaining levels, with some other friends of [[Syzxchulun]] contributing in level editing and beta testing.


Once 2014 has arrived, first version of the game was finished. [[Syzxchulun]] decided to release the game, now called "Mario Forever REMAKE", in two different iterations for each continent they are; [[TheMarioVariable]] in Europe as PAL version, and [[Syzxchulun]] in China. [[Syzxchulun]] released the game for the first time on January 30, 2014 in China. In Europe, instead, for celebrating the tenth anniversary of Mario Forever v2.16 release, [[TheMarioVariable]] chose to release it on February 4, 2014. Since then, the game had a lot of attention from fans' side, and with time incoming, it had more updates, and people wanted to help [[TheMarioVariable]] with such project since v2.0.
Once 2014 has arrived, the first version of the game was finished. [[Syzxchulun]] decided to release the game, now called "Mario Forever REMAKE", in two different iterations for each continent that the developers live in; [[TheMarioVariable]] in Europe as the "PAL version", and [[Syzxchulun]] in China. [[Syzxchulun]] released the game for the first time on January 30, 2014 in China. In Europe, instead, for celebrating the tenth anniversary of Mario Forever v2.16 release, [[TheMarioVariable]] chose to release it on February 4, 2014. Since then, the game had a lot of attention from fans' side, and with time incoming, it had more updates, and people wanted to help [[TheMarioVariable]] with such project since v2.0.


Since v3.0, Mario Forever Remake has totally been recreated from scratch by [[TheMarioVariable]] and [[Crist1919]] with a better polished engine made by the former, which makes the game more playable and fixes many bugs and lags that were found in older versions of MFR. Credits for people who remade first the worlds and the levels remain the same, however.
Since v3.0, Mario Forever Remake has totally been recreated from scratch by [[TheMarioVariable]] and [[Crist1919]] with a better polished engine made by the former, which makes the game more playable and fixes many bugs and lags that were found in older versions of MFR. Credits are due to the people who first remade the worlds however, and the levels remain the same.


Since v4.0, [[TheMarioVariable]] applied a lot of drastic changes to the game and the team itself, now being completely different from the Chinese iteration.
Since v4.0, [[TheMarioVariable]] applied a lot of drastic changes to the game and the team itself, now being completely different from the Chinese iteration.
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== Worlds and levels ==
== Worlds and levels ==
Mario Forever Remake, much like the original, contains eight basic worlds, as well as numerous extra worlds and levels, accessible from the Save Game Room, or from some levels of the main game. The number of total extra worlds and levels is far bigger than original Mario Forever.
Mario Forever Remake, much like the original, contains eight basic worlds, as well as numerous extra worlds and levels, either accessible from the Save Game Room or from some levels of the main game. The number of total extra worlds and levels is far bigger than in the original Mario Forever.


=== In-game ===
=== In-game ===
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== Forever Team ==
== Forever Team ==
The Team who's working on MFRemake, but not only.
The team who's working on Mario Forever Remake, but not just them.


* [[TheMarioVariable]] - Main director, level designer, coder, spriter, executive producer, Italian translating
* [[TheMarioVariable]] - Main director, level designer, coder, spriter, executive producer, Italian translating
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=== Former members ===
=== Former members ===
Here goes every member that, for whatever reason, left the team, but still have contributed for good to the game.
Here goes every member that, for whatever reason, left the team, but still have contributed well to the game.


* Achiro Himuro - Spriter, graphics provider
* Achiro Himuro - Spriter, graphics provider
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== Special thanks ==
== Special thanks ==
[[Buziol Games]] is the first one who has created Mario Forever. If it wasn't for him, today Mario Forever Remake, and especially Mario Forever, couldn't exist.
Michael Gdanietz ([[Buziol Games]]) is the first one who has created Mario Forever. If it wasn't for him, today Mario Forever Remake, and especially Mario Forever, couldn't exist.
Mario and relatives are property of Nintendo®.
Mario and relatives are property of Nintendo®.


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