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Once 2014 has arrived, first version of the game was finished. Syzxchulun decided to release the game, now called Mario Forever Remake, in two different iterations for each continent they are; Mariovariable in Europe as PAL version, and Syzxchulun in China. Syzxchulun released the game for the first time on January 30, 2014 in China. In Europe, instead, for celebrating the tenth anniversary of Mario Forever v2.16 release, Mariovariable3410 chose to release it on February 4, 2014. Since then, the game has got many more updates, people wanted to join for help Mariovariable since v2.0, and so the MFRGT increased. | Once 2014 has arrived, first version of the game was finished. Syzxchulun decided to release the game, now called Mario Forever Remake, in two different iterations for each continent they are; Mariovariable in Europe as PAL version, and Syzxchulun in China. Syzxchulun released the game for the first time on January 30, 2014 in China. In Europe, instead, for celebrating the tenth anniversary of Mario Forever v2.16 release, Mariovariable3410 chose to release it on February 4, 2014. Since then, the game has got many more updates, people wanted to join for help Mariovariable since v2.0, and so the MFRGT increased. | ||
Since v3.0, Mario Forever Remake has totally been recreated from scratch by Mariovariable and Crist1919 with a better polished engine made by the former, which makes the game more playable and fixes many bugs and lags that were found in older versions of MFR. Credits for people who remade first the worlds and the levels remain the same, however. | Since v3.0, Mario Forever Remake has totally been recreated from scratch by Mariovariable and Crist1919 with a better polished engine made by the former, which makes the game more playable and fixes many bugs and lags that were found in older versions of MFR. Credits for people who remade first the worlds and the levels remain the same, however. |
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