Please remove this stub once all infos have been added.
|Lyh's Rainbow Engine|
|No image available|
|Programs used:||Clickteam Fusion 2.5|
|Last version:||0.10.7.1 RC|
Rainbow Engine is a Mario Forever-styled game engine developed by Lyh. Like most other MF engines, Rainbow Engine is a heavy-edited version of the original marioforevereditorv1.cca source, fully adapted for users who don't know how to code objects in Clickteam Fusion 2.5. This is one of two main Mario Forever engines usable by everyone, with the other being Syzxchulun's World 10 Engine.
Rainbow Engine contains mainly everything from original Mario Forever (even from 6.0 version), plus a lot of additional contents seen in World 9 and World 10 and even never-before-seen stuff. Codes used in this engine are far different from W10 engine, and some stuff is even remade from scratch.
Only Windows platform supports MIDI music. Invincible time after the pause continues from MIDI music played from the beginning instead.
Names in other languages
Yǒngyuǎn de Mǎlǐào Cǎihóng Yǐnqíng
|Mario Forever Rainbow Engine|
|Italian||Base Arcobaleno di Lyh||Lyh's Rainbow Base|
|Lyh's Rainbow Engine • Syzxchulun's World 10 Engine|