Legend World Remake (often abbreviated as LWR, sometimes as LGR) is a game remade from Legend World, one of nmnmoooh's Mario Worker 1.1 (aka Game Maker ver.) project. The game is developed by Innovation Leap, and the project begins on June 2014. The game retains the original features of Legend World and also adds more fun elements. The first version of LWR was released on September 2015, which contains the first four worlds in LW.
Development
Legend World Remake is a recreate of Mario Worker 1.1 production Legend World, which is originally made by Nmnmoooh. Newlife2017 started remaking it since June 2, 2014. Encountering huge problems with level creation, Newlife decided to form a working team. Nmnmoooh and three other people joined the team, continued working on the project.
In December 2014, World 1 is completed and released, though it is very different from the current one. Newlife2017 posted a video on YouTube[1] in February 2015, then the game was a little well-known.
The first official release of Legend World Remake is released at September 4, 2015. In June 2016, the working team was named as Innovation Leap.
After the release of v1.5, the game has been suspended for several years, but the development is sustaining. V2.0 will be the last major release for LWR.
Features
SMB3-style Worlds
Unlike other Mario Forever games, Legend World Remake has SMB3-Style Worlds, which means a world main contains over 10 levels, including some castles. In LW, The orders of Castle levels are often in letters like A, B, C or P, and other levels' are numbers. Although the process of each world may be very long, but after completing a castle level, the game will save.
Mini Games
Every world have one or two mini game(s), and most mini games have green mushroom bonuses. When you met a mini game in the World Map, the game will ask you whether you want to play the minigame.
Characterized Boss Fights
At the end of each world, there is a boss fight. In Legend World Remake, each boss fight is different and fun. In World 3, there two clone bowsers, and in World 5, bowser may drill into graves and summon some hammer bros to help him.
Version history
Version |
Release date |
Changelog
|
1.0 |
September 4, 2015 |
- This version includes World 1 to World 4 from the original Legend World.
|
1.0.1 |
September 7, 2015 |
- Changed Boo's graphic in 1-B.
- Fixed 4-3's starting position issue.
|
1.0.2 |
November 6, 2015 |
- Bugfix:
- 4-6's starting position issue
- No sound while hitting bricks in 2-5
- No music is playing in some World Map scenes
- The energy tank of Boss #4 isn't shown correctly
- The timer counts from 360 in 1-Mini Game 1 sometimes
- Add Special Mini Games.
|
1.1 |
February 19, 2016 |
- Add World 5 from the original Legend World.
- Shorten maps of World 3 & World 4 Part 1.
- Add "A mini game is available. Would you like to have a try?" option.
- Musics are now loaded externally.
- Special Mini Games are removed.
|
1.1.0.1 |
February 19, 2016 |
- Fixed some BGM not playing issues.
|
1.1.0.2 |
February 21, 2016 |
- Fixed a bug where save mechanisms were not working sometimes.
- Fixed a layer issue in 5-3.
|
1.1.1 |
September 24, 2016 |
- Bugfix.
- Graphics update.
- Levels simplify.
|
1.5 |
August 25, 2017 |
- Add World 6 & World 7 from the original Legend World.
- World 1 to World 5 are simplified and greatly improved.
- Bugfix.
- Graphics update.
|
1.5.1 |
February 27, 2019 |
- Bugfix:
- Game crashes when pressing F3 in Save Game Room
- Mario jumps automatically in 6-Mini Game
- 6-2 is revamped.
- Improved some levels.
- Graphics update.
|
2.0 |
September 5, 2025 |
- Upgrade the Develop Environment to Clickteam Fusion Developer 2.5+
- Add World 8 from the original Legend World
- World 1 to World 7 are improved
- Add Purple Coin System, in total of 120 challenges
- Add a lot of extra levels
- Bugfix
|
2.0.1
|
September 6, 2025
|
- Fixed a tile layering issue in 2-A.
- Fixed gears disappearing when touching pipes in 2-A.
- Fixed an issue in 2-3 where enemies could unintentionally appear in the goal area.
- Fixed minor camera issues in 3-2's Toad room.
- Fixed ceiling problems in 5-M2 and 6-1.
- Fixed red coin residue in 5-1 that could trigger unexpectedly.
- Minor gameplay adjustment in the latter part of 8-A Funny Tanks?! Challenge.
- Fixed incorrect icon pointing to Challenge 2 in Map 4.
- Fixed an issue in 5-7 where a hidden ? Block containing a 1-UP Mushroom did not turn gray after being revealed.
- Fixed the 30 Purple Coin door in Peach's Castle not unlocking after meeting the requirement.
- Added a 3-UP Mushroom in Peach's Castle if the player has fewer than 3 lives.
- Fixed crouch-sliding into the ground in Breezy Journey-2.
- Fixed an issue where Legend Minix with 0 lives in the save file would cause a Game Over after death.
|
2.0.2
|
September 7, 2025
|
- Updated instruction image for mini-games in 1-M1 and 6-M.
- Fixed checkpoint-related issues in some Perfect Run challenges. (This fix caused another bug, which is fixed in v2.0.3)
- Fixed downward pipes' Actives being destroyed in 5-4.
- Fixed incorrect Purple Coin requirement for the 60-coin door in Peach's Castle.
- Legend Minix now displays coin count. Collecting 100 coins grants either +1 Minix life or 10,000 points (system still under development).
|
2.0.3
|
September 7, 2025
|
- Fixed a bug where the camera would not scroll properly in the bonus room of 8-4.
- Fixed a timer bug after clearing a level of World of Lens, with preventive adjustments to other extra levels.
- Fixed Legend Minix coin count not resetting.
- Legend Minix adjustments:
- Added a sunglasses Toad in Peach's Castle, hinting at a 500,000 score achievement.
- Significantly increased coins from pipes.
- When already at max lives, collecting 100 coins now grants 200,000 points.
- Adjusted Big Buzzy Beetle Shell mechanics: now moves at Big Green Shell speed, breaks after 3 wall hits (1 fewer than Big Blue Shell).
- Fixed multiple "Big Spiny" spawning (only 1 Big Spiny and 1 Big Gray Spiny can exist).
- Fixed 8-A and 8-B being impossible to clear in v2.0.2.
- Fixed HARDESTEST level not saving progress after completion.
|
2.0.4
|
September 10, 2025
|
- Fixed an issue where the Perfect Run Vol.EX achievement could be mistakenly activated under certain conditions.
- Fixed an issue where some levels without a timer could still trigger a time countdown after being cleared.
- Fixed a bug where touching the goal could incorrectly award only 200 points.
- Fixed a color issue with ? blocks in the secret room of 2-5.
- Fixed several issues at the hidden exit of 2-A's "Breakout!" challenge, including a moving 3-UP Mushroom and mislayered blocks.
- Fixed a bug in World of Lens-4 where launching a leftward fireball while entering the goal pipe would cause the camera to scroll incorrectly, making the game stuck.
- Fixed an incorrect goal sound effect when clearing 4-2 of MARII0 F0REEVER V4.44444... on the second playthrough.
- Removed a misplaced off-screen autoscroll trigger in 3-B.
- Adjusted the stomp detection for Cheep-Cheeps in Legend Voyage-1.
- Fixed missing subtitle when completing MARII0 F0REEVER V4.44444... on the second playthrough.
- (Hopefully) fixed an issue in MARII0 F0REEVER V4.44444... on the second playthrough where Bowser could get stuck floating in mid-air.
|
Worlds in LWR
Name
|
Theme
|
First appearance
|
World 1
|
Plain/River
|
v1.0
|
World 2
|
Green forest
|
World 3
|
Desert
|
World 4
|
Night/Dawn/Beach
|
World 5
|
Graveyard/Ruins
|
v1.1
|
World 6
|
Sky
|
v1.5
|
World 7
|
Sunset/Night
|
World 8
|
Mixed World 1~7
|
v2.0
|
INNOVATION LEAP (Legend World Remake Team) Members and Credits
Here is the list of people that contributed to on this project:
Newlife2017, Nmnmoooh, Gaere54, Dasasdhba, 835743384, WSW, LongZongKuiYan, Dayegym
Thanks to Lyh for providing Rainbow Engine.
And special thanks must go to Crist1919, HunTinG, Hugo Faria, Mario2233, 123568024, YuyangMiau, w1194600239, Zqh--123, Koopa4, Poison mushroom vn, xfx, and all people that supported the project.
Mayor credits must go to Michal "Buziol" Gdaniec, who created the original Mario Forever game.
Mario and all relatives belong to Nintendo.
Multimedia Fusion is a Clickteam product.