Welcome! Create an account to edit, or log in if you have one.

User:马里奥X7

From Mario Forever Wiki
Jump to navigation Jump to search

X7 or MarioX7(Pinyin: Mali'aoX7), also known as Lazy Rabbit, ElectrOnic Boy(old usernames) and Yukana(current username), is a Mario Forever fangame maker and fangame-making template developer who has been devoted to Mario Forever fanverse for 10 years.

A member of Meteo Dream (previous TeamCE), the hoster and leader of Butterflier Studio, as well as a Mario Forever STG game developer.

Good at nothing, but loves coding, such as Clickteam Fusion events and Godot GDScript, C#, and GDExtension(C++).

(English major, but not that major in English. Just to speak what people can understand is the core of language.)

(CHN: 英专,但也没那么专,能让别人听懂才是语言的精髓)

Likes Genshin Impact, Honkai: Star Rail, Minecraft, Zenless Zone Zero (ZZZ or "sleeping"), animes, voice casting (in both CHN and EN), etc.

Why he uses X7 as his initial id?See the hud in the level and you will figure out some of why.

Projects

Fangames

  • Mario Forever - Old-blood Memories (OBM, a Touhou-styled MF fangame. Recommend level: ★★★★☆)
  • Mario Forever - 2022 the New Year (MF22, Recommend level: ★★★☆☆)

Collaborational Fangames

  • Mario Forever - Decasamsara Worlds 1 (Deca or Deca 1. Recommend level: ★★★★☆)

On-going Fangames

  • Mario Forever - Decasamsara Worlds 2
  • Mario Powered - The Great Crisis of Mushroom

Obsolescent Fangames

  • Mario Forever - Fancy Series Worlds (Recommend level: ★☆☆☆☆)
  • Mario Forever World 13 ~ 16 (Unofficial. Recommend level: ☆☆☆☆☆)
  • Mario Forever Tanks Over (Recommend level: ★☆☆☆☆)
  • Mario Forever World α, β (Recommend level: ★☆☆☆☆)

Fangame-making Templates

Based on Clickteam Fusion

  • Mario Forever Engine Everybody / Cauldron Engine (Obsolescent, and unrecommended for level designing. Recommend level: ★★☆☆☆)
  • Mario Forever Star Engine (Experimental and obsolescent. Recommend level: ★★☆☆☆)
  • Geography Engine, Geography Engine Remade (Superseded by GEU. Recommend level: ★★☆☆☆)
  • Geography Engine Ultimate (Modern MF game engine on CTF, containing both Chinese and English. Recommend level: ★★★★☆)

Based on Godot

  • Mario Forever Thunder Engine (Collaborational engine. Recommend level: ★★★★☆)
  • Mario Forever Thunder Editor Refactored (Remade version of Thunder Engine, Recommend level: ★★★★☆)

Other games

  • Snow Maker's Fortunate Yard (An STG game with MF graphics. Recommend level: ★★★☆☆)

Planned games

  • Maybe a 3D anime-styled ARPG game by Godot????

Contests that he has Participated in

  • PK!MF
  • PK!MF3
  • Mario Forever Forum Contest 2 (Can't remember it correctly, sorry :( )

Activity that he is Hosting

  • Mario Forever Domino (A guessing activity in which everyone are available to guess the information about the levels)

Stuff Applied

In this section, the following items are the list of elements applied by him in Mario Forever:

Developers are available to implement the stuff themselves. Except original elements and arranged/original bosses, the author will be grateful if they credit him before using these elements.

Elements introduced from Nintendo and/or other games.

In the following list are elements that he introduced from games by Nintendo and/or other companies, not only graphics, but also their behaviors.

About the data of enemies introduced from Super Mario Bros. Series, please check Super Mario Wiki[1] to acquire more details.

For developers that would like to credit these items, credit their origins rather than his id to avoid potential vague copyright troubles and/or drammas at the most extent.

Elements Borrowed from Nintendo
Element Name (Primary) Appearance in the Game Primary Appearance in Mario Forever fanverse Date (Year) Comment (if available)
Homing Bullet Bill New Super Mario Bros. Wii

Super Mario Maker 2 (Red Bullet Edition)

Mario Forever Engine Everybody

(Cauldron Engine)

2015
  • In 2017, the author resorted to the graphic of Red Bullet Bill in Decasamsara Worlds, with an skull of an ox on the blaster, which is from Mario Fan Games Galaxy.
  • The template code was provided by TheMarioVariable. (With his permission given)
  • The code in CTF was implemented by Koopa4(ChloePrime).
Skulls Raft Super Mario World Mario Forever - Fancy Series Worlds
Quartet-cannon Super Mario Bros. 3 2016
  • In Decasamsara Worlds, the quartet-cannon shoots cannon balls rather than bullet bills.
  • In Fancy Series Worlds, it is a cannon with four pipes, but in Decasamsara Worlds, they becomes four bullet bill blaster tubes.
Bloody Ghast Idea: Anemia in Minecraft Nevermine 2 Mod

Graphic: Boo (Super Mario World)

Stretch Shroom New Super Mario Bros. Mario Forever - Decasamsara Worlds In Decasamsara Worlds it looks similar to the normal mushroom platform. However, the main body of the platform is blue.
Slime & Slimified Lava Slime: Zelda

Slimified Lava:

Idea: Shovel Knight

Graphic: Lava (Super Mario Bros.)

2017
Explosive & Targeting Ted Targeting Ted (New Super Mario Bros. U) 2019
  • In Deca, it only explodes on collision with obstacles.
  • The graphic of Torpedo Ted is from Mario Fan Games Galaxy, arranged by him.
Chain Chomp Super Mario Bros. 3 Mario Forever - Old-blood Memories 2020 The graphic is from Mario Fan Games Galaxy.
Flame Chomp Mario Forever - 2022 The New Year 2021 The graphic is from Mario Fan Games Galaxy.

Elements arranged

"Arranged" means these elements, graphically, not original and were arranged or recomposed, but they are implemented differently from what they should've been codically, with behavior nuances or differences from their origin species.

For optional credit, it is recommended to credit him as an "arranger" rather than "creator/maker/designer".

Elements Arranged
Element Primary Appearance in Mario Forever fanverse Original Element in Original Game Date (Year) Appearance & Behavior Comment (if available)
Explosive Spiny Egg Bro. Mario Forever Engine Everybody

(Cauldron Engine)

Hammer Bro (Super Mario Bros.) 2015
  • A koopa bro in brown shell
  • Throws a spiny egg that explodes on collision with obstacles.
  • On the explosion, spikes are shot to random directions, and will disappear when colliding with other blocks
Electro Roto Spark Mario Forever - Fancy Series Worlds Spark (Super Mario Bros. 2 / Super Mario Bros. USA);

Roto-disc (Super Mario Bros. 3)

  • A spark-like roto disc
  • The spark will shoot electric bullets in four directions at random interval.
  • The electric bullet disappears on collision with an obstacle.
In Decasamsara World, the spark shoots the bullets when the player is near to it.
Lava Burst Idea: Lava Geyser (New Super Mario Bros. Wii)

Graphic: Burst flameball (Mario Forever);

Podoboo (Super Mario Bros.)

  • Often seen in lava regions.
  • Will burst fireballs out.
  • The fireballs spat fly randomly.
In Decasamsara World, Level 14-2, the lava shoots fireballs, with podoboo-like graphic, at lower frequency, but the fireballs will fly higher.
Explosive Missile Bill Missile Bill (Super Mario Bros. 3)
  • Flashes between normal and purple skin.
  • When it is about to explode, the flash becames more and more frequent.
  • When it explodes, the bricks will be broken down as well.
Javelin Bro Hammer Bro (Super Mario Bros.) 2016
  • In a dark-blue shell.
  • Throws a javelin.
  • A javelins is thin enough to be thrown in high speed.
The graphic of javelin is drawn by him.
Aer Shy Guy Shy Guy (Super Mario Bros. 2 / Super Mario Bros. USA)
  • A cyan shy guy.
  • Killable by stomping it.
  • When it gets killed, a swirl of airstream will be generated at the place where it dies, which may buff the jumping speed of the player.
Unlike the Shy Guy in Super Mario Bros. 2 (Super Mario Bros. USA), this guy is NOT solid so the player cannot stand on it.
Fingery Spike Ceiling Spikes (Mario Forever)
  • A ceiling-spike-like spike with only one row of blocks standable after it.
  • It moves up and down, and when it is time to attack, it will wait for a while and then smashes the left edge of screen.
Manyullyn Hammer Bro Hammer Bro. (Super Mario Bros.)
  • A bro in a mid-purple shell.
  • Throws a manyullyn hammer.
  • A manyullyn hammer can break not only bricks and ones with coins, but also question blocks. And it bounces four times.
Manyullyn comes from a Minecraft mod, Tinker's Construct, which was the hardest ignot in the Minecraft world at that moment before netherite came out.
Podoboo Bro Hammer Bro. (Super Mario Bros.)
  • A bro in an orange shell.
  • Throws a podoboo.
Mortar Fireball Piranha Mario Forever - Decasamsara Worlds Piranha Plant (Super Mario Bros.)
  • Its head is fixed and unrotatable.
  • Shoots fireballs as the normal one does.
  • The fireball will fall accurately at the place where the player stands if the player keeps static.
Thrower Firebro Firebro (Super Mario Bros. 3)
  • It throws a fireball rather than shoot it.
  • The height of shooting a fireball is of randomness.
Thrower Firebros appeared generally with buzzle shells in Decasamsara Worlds, so the player can beat them by neither fireballs nor beetroots.
Icy Shell Koopa Koopa (Super Mario Bros.) 2017
  • In a light blue shell.
  • Moves as fast as Red Koopa in Mario Forever 4.4 (speed = 100px/s or 2px/f)
  • It spits up an iceball with random speed at fixed interval.
Multishot Firebro Firebro (Super Mario Bros. 3) 2019
  • A bro with yellow-to-red shell.
  • It throws multiple fireballs in one attack, rather than one by one at high frequency.
  • The fireballs are thrown at random speed.
Mine Lakitu Lakitu (Super Mario Bros.)
  • A lakitu koopa wearing a dark shell in an angry cloud.
  • Throws mines.
  • A mine will count down to explode.
  • If the player touches it, it accelerates counting down.
  • Its explosion is able to break bricks.
Accelerating Bullet Bill & Blaster Bullet Bill & Blaster (Super Mario Bros.)
  • A purple blaster with fox-or-wolf-like avatar on the base of it.
  • It shoots a purple bullet bill that accelerates per frame.
The icon was originally a skull of wolf or dog, but such skull is too hard to be recognized from the skull of brids. Thus, the icon became a fox-or-wolf-like one.
Phantdarkboo Piranhas Piranha Plant (Super Mario Bros.) 2017
  • A fire piranha plant with dark appearance.
  • Shoots phantdarkboos that target x position of the player and generate podoboo if they collide with obstacles.
Icy Spiny Koopa Spiny Koopa (Super Mario Bros.) 2018
  • A cyan spiny koopa who crouches in the shell on the first appearance.
  • When the player is near to it, the spiny jumps with multiple iceballs spat out, with its head displaying out of the shell, starting walking.
Frozen Evil Homing Bullet Bill Homing Bullet Bill (New Super Mario Bros. Wii)
  • A bullet bill with a horn, in dark cyan skin.
  • When it is in front of the player, it homes the player.
  • It breaks down on collision with obstacles if it is in the back of the player.
Icy Bowser Statue Bowser Statue
  • A bowser statue in light blue skin.
  • When the player overlaps with a block or blocks that is/are attached with a skull, the closest icy bowser statue will shoot iceballs at the player one by one at extremely high frequency.
Dual-head Jade Hammer Bro Hammer Bros (Super Mario Bros.)
  • A bro in mid-dark-blue shell.
  • Throws a jade hammer with double heads.
  • The dual-head jade hammer flies with no gravity, and will bounce for multiple times.
  • The hammer cannot break bricks down.
Ninja Suit Graphic:

Flower: Fire Flower;

Character: Mario (All from Super Mario Bros.)

2017
  • A powerup that makes Mario in red and dark.
  • Mario is able to jump on kicking the wall. And falls slowly when he touches the wall closely.
  • Pressing up when Mario is on the wall will make him climb up.
  • Mario can attack by either shuriken(手裏剣)-s or the katana(刀), which can be switched by pressing up + fire keys.
Sakura Piranha Plant Piranha Plant (Super Mario Bros.)
  • A pink-head piranha plant that shoots sakura petals.
  • A sakura petal targets the X position of the player.
Roto Ghost Boo; Roto-discs (All from Super Mario Bros. 3) 2020
  • A boo linked to a center of roto-disc
  • It behaves similar to roto-disc, but the trace is flower-curve.
The graphic of boo is from Mario Fan Games Galaxy.
Brown Nipper Plant Mario Forever - Old-blood Memories Nipper Plant (Super Mario Bros. 3)
  • A type of nipper plant with brown skin.
  • When the player jumps in front of it, it will jump towards the player with horizontal speed given, rather than literally jump up straight.
The graphic is from Mario Fan Games Galaxy, arranged by him.
Zombified Goomba Goomba (Super Mario Bros.)
  • Goomba infected by zombie virus.
  • The death animation is different from orginal goomba: Its head is left and then becomes upside down.
Zombified Spiny Koopa Spiny Koopa (Super Mario Bros.)
  • Spiny koopa infected by zombie virus.
  • 2 HPs.
  • During its death, it will turn into skeleton.
Swinging Platform Platform (Super Mario Bros.)
  • A platform with a small round pith.
  • It swings here and there in semicircle.
The graphic of the round pith comes from Mario Fan Games Galaxy.
Spring-carrying Goomba Goomba (Super Mario Bros.)
  • A goomba who carries a spring on his head.
  • Midium speed, 100px/s or 2px/f.
Orange Chasing Cheep Cheep Cheep Cheep (Super Mario Bros.)
  • An orange cheep cheep.
  • Behaves similarly to Yellow Cheep Cheep in Mario Forever. However, they moves faster and chases the player with further distance per tracking.
Static-hurting & Dynamic-hurting Roto-discs Roto-discs (Super Mario Bros. 3)
  • They moves at the angular speed of 2°/f or 100°/s.
  • The light blue one will hurt the player when he is moving, while the light yellow one hurts him only when the player keeps static.
  • Their centers are of the same color - light dark blue.
  • Inspired by Undertale
  • The RGB(darkest pixel) of the light yellow one is (158, 33, 0) while the light blue one is (0, 152, 255).
Reverse-behaved Piranha Piranha Plant (Super Mario Bros.) 2021
  • A piranha plant with its color reversed from Piranha Plant, with a red head and a green stem.
  • It reverses its behavior as well from the green piranha: When the player nears, it stretch out; otherwise, it stays in the pipe.
Wooden Raft Graphic: Wooden briges (Super Mario World)
  • A wooden raft on the stream.
  • Driven by the player with a stomp.
  • Sine-wave movement along Y-axis.
The graphic is from Mario Fan Games Galaxy.
Crashing Block Green Underwater Block (Super Mario Bros.)
  • A block that cracks when the player walks on it.
Reverse-behaved Fireball Piranha Piranha Plant (Super Mario Bros.)
  • A variant of Reverse-behaved Piranha, but its stem is red.
  • When it stretches out, it shoots fireballs
Disguising Spiny Spiny Koopa (Super Mario Bros.)
  • A purple spiny, with normally the apperance of Red Koopa with angry face.
  • When the player is close enough to it, it will display its real body. If he leaves far away, it will turn back to red angry koopa.
  • The walking speed is 1px/f or 50px/f. No edge-turning.
Leaping Fish Bone Fish Bone (Super Mario World)
  • A fish bone that leaps only when the player is horizontally close to it.
  • It will fall back into water and then prepare for next attack.
The graphic is from Mario Fan Games Galaxy.
Ghost of Koopa Graphic: Koopa (Super Mario Bros.);

Idea: Boo (Super Mario Bros 3)

  • A koopa in ghost form, lingering in the sky.
  • If the player goes close to it, it will accelerate towards him.
Ghost of Koopa Bro (Hammer ver.) Graphic: Hammer Bro (Super Mario Bros.);

Idea: Boo (Super Mario Bros 3)

  • A hammer bro in ghost form, lingering in the sky.
  • It throws hammers as the normal hammer bros do.
Petal Piranha Plant Piranha Plant (Super Mario Bros.)
  • A piranha plant that shoots a bunch of petals.
  • The petals fall slowly.
Stary Lakitu Lakitu (Super Mario Bros)
  • A lakitu with a cloud on which is printed a star.
  • It shoots the stars by 5 directions in average, one of which is towards the player.
Laziner Mario Forever - 2022 the New Year Empty Question Block (Super Mario Bros.)
  • A red empty question block with eyes of laziness.
  • When no player is standing on it, it expands itself to both left and right side, whose width will become 96px (3 tiles).
  • When the player is standing on it, it shrinks into the center, whose width is 32px (1 tile) at that moment. Its eyes will become wide-opened, with some blinks.
Lime Cheep Cheep Cheep Cheep (Super Mario Bros.)
  • A cheep cheep in lime skin.
  • Leaps faster but lower than red leaping cheep cheep.
  • When the player is beneth, it halts for a while and then dashes toward him with phantoms generated.
Falling Volcano Rocks Idea: Volcano Rocks (New Super Mario Bros.)
  • A rock with magma texture, rotating.
  • Falls with phantoms.
  • In the 7th level of 2022 the New Year, the volcano rocks are generated in large amount at the last part.
  • The graphic is drawn by him.

Original Elements

In the following list are elements that are not only graphically but also codically created by him.

Developers must credit him as "creator/designer" before they implement the element with the same graphic and/or the behavior.

Original Elements
Element Primary Appearance in Mario Forever fanverse Date (Year) Appearance & Behavior Comment (if available)
Fireflies Mario Forever - Old-blood Memories 2020
  • Fireflies.
  • Will hurt the player.
  • In Firefly of Old-blood Memories, they are generated from the left edge of the screen.
Flamemaru Shooter PK!MF3 Stage - UNDER FIREPIPES 2021
  • A block with a flame icon on it and a tube to shoot flamemaru.
  • When a fireball hits the block, the tube will shoot a round fireball that flys straight and does not fall (which is called flamemaru).
Flamemaru

Turner

  • Looks similar to the flamemaru shooter.
  • When a flamemaru enters one tube of it, the flamemaru will fly out of another tube with its direction changed by the turner.
Fireball Scroll-locker & Fireball Receiver
  • A fireball receiver is a block that receives fireballs to help unlock the scroll. When the receiver is hit by a fireball, the block becomes transparent.
  • A fireball scroll-locker is a hinter block that hints the player whether the scroll is locked or not.

Bosses

In the following section are listed the bosses that he arranged or created.

For arranged bosses, the arranged bosses are better to be credited the same way the developers did in "Elements arranged", while the credit as "arranger/introducer" must be given before they use them.

There are no original bosses he created currently. (Coming soon if existing)

Bosses
Boss Primary Appearance in Mario Forever fanverse Original Element in Original Game Date (Year) Appearance & Behavior Comment (if available)
Snowy Bowser Mario Forever - Decasamsara Worlds Bowser (Super Mario Bros.) 2016
  • The Bowser in dark blue shell.
  • Shoots a dark-blue flame, which will then split into three tridirectionally.
In-tank Armed Bro Hamer Bro (Super Mario Bros.) 2017
  • A hamer bro in a tank, wearing a dark shell.
  • It shoots bullet bills and throws hammers, as well as drives a gatling.
Bowser of Darkness Bowser (Super Mario Bros.)
  • The Final Bowser in a dark shell.
  • With multiple skills about shooting special flames, bursting flameballs and driving a bullet blaster.
  • After being defeated, he takes off the Princess Peach and goes to his small airship.
Big Rotoben Roto-disc (Super Mario Bros.)
  • A large roto-disc with a face of thwomp.
  • When it gets hit, he will open his mouth for a while, with center becoming flasing between normal and red.
  • It has three large orbs around, rotating at mid-fast speed.
  • The orbs can pitch fireballs, streching out and shrinking in.
  • The big rotoben can become an orb bar.
Bowser of Uitlmate Darkness Bowser (Super Mario Bros.)
  • The ultimate final bowser in Decasamsara Worlds, the real form of darkness from the outside of the mushroom kingdom.
  • In stony dark-purple skin, with dark eyes and red pupils.
  • Can attack with chasing flameballs, spiral flameballs, sheld flameballs, a forceful punch and fierce scratches.
  • He can heal himself with hp lower than or equal to 15.
  • Often called "Wolf Bowser" by fans.
Bowser of Uitlmate Darkness Ω 2020
  • The ultimate final bowser in Decasamsara Worlds, the real form of darkness from the outside of the mushroom kingdom, with a pair of wings as his representatives of darkness.
  • With skills in the first phase, he can even summon falling moon pieces, shoot rays and spawn clones of himself.
  1. [1]Super Mario Wiki