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Mario Worker: Letter Worlds Series/World I: Difference between revisions

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Back to [[Mario Worker: Letter Worlds Series]]. <hr>{{infobox-world
Back to [[Mario Worker: Letter Worlds Series]]. <hr>{{infobox-world
|name=World I
|name=World I
|image=[[File:MW_LWS_WorldI.jpg|250px]]
|image=[[File:MW_LWS_WorldIMap.png|250px]]<br><small>'''World I''' current map.</small><br>[[File:MW_LWS_WorldI.jpg|250px]]<br><small>'''World I''' old map.</small><br>
|developer=[[Mariovariable3410]]
|developer=[[Mariovariable3410]]
|theme=Starland<br>Night skyland
|theme=Nightland<br>Night skyland<br>Starland
|first_appearance=[[Mario Worker: Letter Worlds Series]]
|first_appearance=[[Mario Worker: Letter Worlds Series]]
}}'''World I''' is the ninth world found in [[Mariovariable3410]]'s [[Mario Worker: Letter Worlds Series]], the first one with a [[Save Game Room]], the first one with a map and the first one with a Bowser battle and one of the two worlds made with [[Dunami Mario Forever Engine]]. Finally the author was able to make a starland themed world, but it's not the first of the series, because [[World D|World D-2]] is the first level which has this theme.<br><br><br>
}}'''World I''' is the ninth world found in [[Mariovariable3410]]'s [[Mario Worker: Letter Worlds Series]], the first one with a [[Save Game Room]], the first one with a map and the first one with a Bowser battle and one of the two worlds made with [[Dunami Mario Forever Engine]]. Finally the author was able to make a starland themed world, but it's not the first of the series, because [[World D|World D-2]] is the first level which has this theme.


== Level synopsis ==
== Level synopsis ==
{|class="infobox" style="background-color:#F5FFA5; width:100%; border:2px #D36100 solid; text-align:center;"
{|class="infobox" style="background-color:#F5FFA5; width:100%; border:2px #D36100 solid; text-align:center;"
|-
|-
!style="background-color:#FFA700; border-radius:4px;"|Preview
!style="background-color:#FFA700; border-radius:4px;"|Level
!style="background-color:#FFA700; border-radius:4px;"|Level
!style="background-color:#FFA700; border-radius:4px;"|Preview (left: older version / right: newer version)
!style="background-color:#FFA700; border-radius:4px;"|Theme
!style="background-color:#FFA700; border-radius:4px;"|Theme
!style="background-color:#FFA700; border-radius:4px;"|Level lenght (in pixels)*
!style="background-color:#FFA700; border-radius:4px;"|Level lenght (in pixels)
!style="background-color:#FFA700; border-radius:4px; width:100px;"|Time
!style="background-color:#FFA700; border-radius:4px; width:100px;"|Time
|-
|-
|[[File:MW_LWS_WorldI-1.jpg|200px]]
|World I-1
|World I-1
|Starland
|[[File:MW_LWS_WorldI-1.jpg|250px]] [[File:MW_LWS_WorldI_1_new.png|250px]]
|10000
|Nightland
|9984
|360
|360
|-
|-
|[[File:MW_LWS_WorldI-2.jpg|200px]]
|World I-2
|World I-2
|[[File:MW_LWS_WorldI-2.jpg|250px]] [[File:MW_LWS_WorldI_2_new.png|250px]]
|Night skyland
|Night skyland
|16000 (section 1)<br>3200 (section 2)<br>2240 (section 3)
|11464 (section 1)<br>3200 (section 2)<br>2240 (section 3)
|550
|770
|-
|-
|[[File:MW_LWS_WorldI-3.jpg|200px]]
|World I-3
|World I-3
|[[File:MW_LWS_WorldI-3.jpg|250px]] [[File:MW_LWS_WorldI-3_new.png|250px]]
|Starland
|Starland
|17000
|13420
|500
|500
|-
|-
|[[File:MW_LWS_WorldI-4.jpg|200px]]
|World I-4
|World I-4
|[[File:MW_LWS_WorldI-4.jpg|250px]] [[File:MW_LWS_WorldI-4_new.png|250px]]
|Castle
|Castle
|12000
|13458
|360
|360
|}
|}
<small>* - Value estimated, not 100% exact.</small>


== Enemies ==
== Enemies ==

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