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Mario Worker: Letter Worlds Series: Difference between revisions

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== History ==
== History ==
MW:LWS, as mentioned before, started in May 2010, with Mario Worker 1.0. In just 1 week the author made the first three worlds: A, B and C. There were planned next two worlds (D and E), but they were scrapped, at least until 2012, where they have been recreated with a new design.
MW:LWS, as mentioned before, started in May 2010, with Mario Worker 1.0. In just 1 week the author made the first three worlds: A, B and C. There were planned next two worlds (D and E), but they were scrapped, at least until 2012, where they have been recreated with a new design.
In February 2012, Mariovariable discovered the lost [[marioforevereditorv1.cca]] file inside Mario Worker 1.0's directory folder, and he opened it with [[Multimedia Fusion#1.5|MMF1.5]]. After some edits, he was finally able to open it in [[Multimedia Fusion#2.0 Developer|MMF2.0]], where he decided to continue the series with it, and he made Worlds F and G. Once MMF2's trial period expired, Mariovariable had to continue the series on Mario Worker 1.0, woth World H made with that editor. In the meantime, [[Radel999]] developed a fully hand-made [[Dunami Mario Forever Engine|Mario Forever Engine]], and he suggested to Mariovariable to use it for his next Letter Worlds. Once Mariovariable found a new trial version of MMF2 Dev., he started to use this engine, making Worlds I and J. [[Syzxchulun]], a Chinese guy who became popular for have made the famous [[World 9]] at the time, helped Mariovariable on making World K with his heavily fixed marioforevereditorv1.cca file. Since that, Mariovariable3410 continued making his Letter Worlds with this engine, and he's using this so far.
In February 2012, Mariovariable discovered the lost [[marioforevereditorv1.cca]] file inside Mario Worker 1.0's directory folder, and he opened it with [[Multimedia Fusion#1.5|MMF1.5]]. After some edits, he was finally able to open it in [[Multimedia Fusion#2.0 Developer|MMF2.0]], where he decided to continue the series with it, and he made Worlds F and G. Once MMF2's trial period expired, Mariovariable had to continue the series on Mario Worker 1.0, woth World H made with that editor. In the meantime, [[Radel999]] developed a fully hand-made [[Dunami Mario Forever Engine|Mario Forever Engine]], and he suggested to Mariovariable to use it for his next Letter Worlds. Once Mariovariable found a new trial version of MMF2 Dev., he started to use this engine, making Worlds I and J. [[Syzxchulun]], a Chinese guy who became popular for have made the famous [[World 9]] at the time, helped Mariovariable on making World K with his heavily fixed marioforevereditorv1.cca file. Since that, TheMarioVariable continued making his Letter Worlds with this engine, and he's using this so far.


== Development ==
== Development ==
Letter Worlds are developed exclusively by Mariovariable3410, without any help (in level designs, obviously), as well as suggestions, like it always been. Themes, designs, item placements, etc., are all chosen by its exclusive author.
Letter Worlds are developed exclusively by TheMarioVariable, without any help (in level designs, obviously), as well as suggestions, like it always been. Themes, designs, item placements, etc., are all chosen by its exclusive author.
Help has been give in graphics, such letters for map HUDs, provided by Rock357, and some elements are given also by other members of the [[MFRGT]], as well as some beta testing from [[Crist1919]].
Help has been give in graphics, such letters for map HUDs, provided by Rock357, and some elements are given also by other members of the [[MFRGT]], as well as some beta testing from [[Crist1919]].


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